- scrollPane - Variable in class agent.AgentView
-
- secondOrderBelief - Variable in class agent.AgentImplementation
-
One order belief history.
- setName(String) - Method in class agent.AgentImplementation
-
- setTypeString(String) - Method in class agent.AgentImplementation
-
Sets the typestring, displayed in the GUI, to a specific String
- simulateAll() - Method in class game.GameModel
-
Causes the GameModel to keep taking steps until the game ends.
- SlyDog - Class in agent
-
Sly contestant.
- SlyDog(String) - Constructor for class agent.SlyDog
-
- SmartMole - Class in agent
-
This is a slightly smarter mole.
- SmartMole(String) - Constructor for class agent.SmartMole
-
- stopSimulation() - Method in class game.GameModel
-
Stops the Simulation, but not the program.
- success - Variable in class game.AssignmentEvent
-
- summedSuspicion() - Method in class agent.AgentImplementation
-
Calculates the sum of all suspicions of this Agent, used by AvgSuspicion
and by normalizeSuspicion
- suspicions - Variable in class agent.AgentImplementation
-
The suspicious weight.