A B C D E G I J L M N P R S T U V W 

S

scrollPane - Variable in class agent.AgentView
 
secondOrderBelief - Variable in class agent.AgentImplementation
One order belief history.
setName(String) - Method in class agent.AgentImplementation
 
setTypeString(String) - Method in class agent.AgentImplementation
Sets the typestring, displayed in the GUI, to a specific String
simulateAll() - Method in class game.GameModel
Causes the GameModel to keep taking steps until the game ends.
SlyDog - Class in agent
Sly contestant.
SlyDog(String) - Constructor for class agent.SlyDog
 
SmartMole - Class in agent
This is a slightly smarter mole.
SmartMole(String) - Constructor for class agent.SmartMole
 
stopSimulation() - Method in class game.GameModel
Stops the Simulation, but not the program.
success - Variable in class game.AssignmentEvent
 
summedSuspicion() - Method in class agent.AgentImplementation
Calculates the sum of all suspicions of this Agent, used by AvgSuspicion and by normalizeSuspicion
suspicions - Variable in class agent.AgentImplementation
The suspicious weight.
A B C D E G I J L M N P R S T U V W