Author Archives: Harmen

Colored Trails: One-shot negotiations

The script on this page shows the implementation of simulated agents playing the negotiation game Colored Trails. These agents differ in their ability to make use of theory of mind, the human ability that allows us to reason about what … Continue reading

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Tacit Communication Game

The script on this page shows the implementation of simulated agents playing a simplified version of the cooperative-communicative Tacit Communication Game. These agents differ in their ability to make use of theory of mind, the human ability that allows us … Continue reading

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Colored Trails: Negotiating with alternating offers

The script on this page shows the implementation of simulated agents playing the negotiation game Colored Trails. These agents differ in their ability to make use of theory of mind, the human ability that allows us to reason about what … Continue reading

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How much does it help to know what she knows you know?

On Friday October 2, Harmen de Weerd will defend his thesis entitled “If you know what I mean: Agent-based models for understanding the function of higher-order theory of mind”. The public defense will be held at 14:30 in the Aula … Continue reading

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Schedule workshop Rineke@50

In celebration of Rineke’s birthday on 12th March 2015, we are organizing a workshop that covers wide range of topics such as logic, AI, and cognitive science. The workshop will be held at the second floor of the Bernoulliborg building … Continue reading

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Rock-paper-scissors

The Java applet on this page shows the implementation of simulated agents playing the game of rock-paper-scissors. These agents differ in their ability to make use of theory of mind, the human ability that allows us to reason about what … Continue reading

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Limited Bidding

The applet above shows an implementation of simulated agents playing the game of limited bidding. These agents are constrained in their ability to model the mental content of others. Game outline Limited bidding is a simplified version of a game … Continue reading

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Evolution of altruistic punishment in heterogeneous populations

The applet below shows the effect of heterogeneity in the ability to punish on the ability of altruistic behaviour to stabilize in two types of populations playing a voluntary public goods game with punishment in the form of a simplex. … Continue reading

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