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seeOpenCard()
- Method in class beverbende.
CardBase
seeOpenCardString()
- Method in class beverbende.
CardBase
setAgentName(int, String)
- Method in class beverbende.
mainUI
Sets the name of an agent
setAgentStrategies(int[])
- Method in class beverbende.
OptionsDialog
setAllValues(boolean)
- Method in class beverbende.
Fact
Set all know-values
setAverageValue()
- Method in class beverbende.
Agent
Sets the average card value from card base
setCardAmounts(Map<Card.cardKind, Integer>)
- Method in class beverbende.
OptionsDialog
setCardCount(Card.cardKind, int)
- Method in class beverbende.
CardBase
Changes the number of cards available for a specific value
setCardKnowledge(int, int, String)
- Method in class beverbende.
mainUI
Set the card knowledge (depth 1) of an agent
setHand(int, String)
- Method in class beverbende.
mainUI
Sets the hand of an agent
setHigherValuesFalse(int)
- Method in class beverbende.
Fact
Set everything higher than this value to false
setInitialKnowledge(boolean[])
- Method in class beverbende.
TheGame
setKDepth(int)
- Method in class beverbende.
mainUI
Sets the knowledge depth used
setKDepth(int)
- Method in class beverbende.
OptionsDialog
setKnowsValue(boolean)
- Method in class beverbende.
Fact
Set to true if an agent knows the value of the card
setLowerValuesFalse(int)
- Method in class beverbende.
Fact
Set everything lower than this value to false
setNAgents(int)
- Method in class beverbende.
OptionsDialog
setNextTurn()
- Method in class beverbende.
TheGame
setNumberOfAgents(int)
- Method in class beverbende.
mainUI
Sets the number of agents in play
setOpenDeckCard(String)
- Method in class beverbende.
mainUI
Set the open pile card value
setPeekCards(boolean[])
- Method in class beverbende.
OptionsDialog
setResultsVisible()
- Method in class beverbende.
mainUI
Show the results
setScore(int, int)
- Method in class beverbende.
Agent
Sets the score of this agent for a particular round
setScore(int[])
- Static method in class beverbende.
Beverbende
Adds new scores
setStrategyTypes()
- Method in class beverbende.
OptionsDialog
setTurn(int)
- Method in class beverbende.
mainUI
Set the turn to this agent
setTurnsInvisible()
- Method in class beverbende.
mainUI
Hides the turn bars
setTurnsPerAgent(int)
- Method in class beverbende.
OptionsDialog
setupCards(int, Map<Card.cardKind, Integer>)
- Method in class beverbende.
CardBase
Initializes the cards in use and distributes them to the agents
setValue(Card.cardKind, boolean)
- Method in class beverbende.
Fact
Change the know-value of a cardKind (true: this cardKind is possible)
showAllRealCardValues()
- Method in class beverbende.
mainUI
Shows all real card values (not based on agent's knowledge)
startNew()
- Method in class beverbende.
mainUI
Creates a new game
StrategyBase
- Class in
beverbende
StrategyBase(int, KripkeModel)
- Constructor for class beverbende.
StrategyBase
StrategyBaseParanoid
- Class in
beverbende
StrategyBaseParanoid(int, KripkeModel)
- Constructor for class beverbende.
StrategyBaseParanoid
StrategyBasePsychic
- Class in
beverbende
StrategyBasePsychic(int, KripkeModel)
- Constructor for class beverbende.
StrategyBasePsychic
swapCardFacts(int, int, int, int)
- Method in class beverbende.
KripkeModel
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