ArActionDesired Member List

This is the complete list of members for ArActionDesired, including all inherited members.

accountForRobotHeading(double robotHeading)ArActionDesired [inline, virtual]
addAverage(ArActionDesired *actDesired)ArActionDesired [inline, virtual]
ArActionDesired()ArActionDesired [inline]
endAverage(void)ArActionDesired [inline, virtual]
getDeltaHeading(void) const ArActionDesired [inline, virtual]
getDeltaHeadingStrength(void) const ArActionDesired [inline, virtual]
getHeading(void) const ArActionDesired [inline, virtual]
getHeadingStrength(void) const ArActionDesired [inline, virtual]
getMaxAccelSlowestUsed(void) const ArActionDesired [inline, virtual]
getMaxNegVel(void) const ArActionDesired [inline, virtual]
getMaxNegVelSlowestUsed(void) const ArActionDesired [inline, virtual]
getMaxNegVelStrength(void) const ArActionDesired [inline, virtual]
getMaxRotVel(void) const ArActionDesired [inline, virtual]
getMaxRotVelSlowestUsed(void) const ArActionDesired [inline, virtual]
getMaxRotVelStrength(void) const ArActionDesired [inline, virtual]
getMaxVel(void) const ArActionDesired [inline, virtual]
getMaxVelSlowestUsed(void) const ArActionDesired [inline, virtual]
getMaxVelStrength(void) const ArActionDesired [inline, virtual]
getRotAccel(void) const ArActionDesired [inline, virtual]
getRotAccelStrength(void) const ArActionDesired [inline, virtual]
getRotDecel(void) const ArActionDesired [inline, virtual]
getRotDecelFastestUsed(void) const ArActionDesired [inline, virtual]
getRotDecelStrength(void) const ArActionDesired [inline, virtual]
getRotVel(void) const ArActionDesired [inline, virtual]
getRotVelStrength(void) const ArActionDesired [inline, virtual]
getTransAccel(void) const ArActionDesired [inline, virtual]
getTransAccelSlowestUsed(void) const ArActionDesired [inline, virtual]
getTransAccelStrength(void) const ArActionDesired [inline, virtual]
getTransDecel(void) const ArActionDesired [inline, virtual]
getTransDecelFastestUsed(void) const ArActionDesired [inline, virtual]
getTransDecelStrength(void) const ArActionDesired [inline, virtual]
getVel(void) const ArActionDesired [inline, virtual]
getVelStrength(void) const ArActionDesired [inline, virtual]
isAnythingDesired(void) const ArActionDesired [virtual]
log(void) const ArActionDesired [virtual]
MAX_STRENGTHArActionDesired [static]
merge(ArActionDesired *actDesired)ArActionDesired [inline, virtual]
MIN_STRENGTHArActionDesired [static]
myDeltaHeadingDesArActionDesired [protected]
myHeadingArActionDesired [protected]
myHeadingSetArActionDesired [protected]
myHeadingStrengthArActionDesired [protected]
myMaxNegVelDesArActionDesired [protected]
myMaxRotVelDesArActionDesired [protected]
myMaxVelDesArActionDesired [protected]
myRotAccelDesArActionDesired [protected]
myRotDecelDesArActionDesired [protected]
myRotVelDesArActionDesired [protected]
myTransAccelDesArActionDesired [protected]
myTransDecelDesArActionDesired [protected]
myVelDesArActionDesired [protected]
NO_STRENGTHArActionDesired [static]
reset(void)ArActionDesired [inline, virtual]
setDeltaHeading(double deltaHeading, double strength=MAX_STRENGTH)ArActionDesired [inline, virtual]
setHeading(double heading, double strength=MAX_STRENGTH)ArActionDesired [inline, virtual]
setMaxNegVel(double maxVel, double strength=MAX_STRENGTH, bool useSlowest=true)ArActionDesired [inline, virtual]
setMaxRotVel(double maxVel, double strength=MAX_STRENGTH, bool useSlowest=true)ArActionDesired [inline, virtual]
setMaxVel(double maxVel, double strength=MAX_STRENGTH, bool useSlowest=true)ArActionDesired [inline, virtual]
setRotAccel(double rotAccel, double strength=MAX_STRENGTH, bool useSlowest=true)ArActionDesired [inline, virtual]
setRotDecel(double rotDecel, double strength=MAX_STRENGTH, bool useFastest=true)ArActionDesired [inline, virtual]
setRotVel(double rotVel, double strength=MAX_STRENGTH)ArActionDesired [inline, virtual]
setTransAccel(double transAccel, double strength=MAX_STRENGTH, bool useSlowest=true)ArActionDesired [inline, virtual]
setTransDecel(double transDecel, double strength=MAX_STRENGTH, bool useFastestDecel=true)ArActionDesired [inline, virtual]
setVel(double vel, double strength=MAX_STRENGTH)ArActionDesired [inline, virtual]
startAverage(void)ArActionDesired [inline, virtual]
~ArActionDesired()ArActionDesired [inline, virtual]


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