Weerwolven van Wakkerdam

This website contains our project for the Multi Agent Systems course thought at the University of Groningen.

The project is realised by the following students:

  • Egbert Brilman

  • Johan Los

  • Gerben Bergwerff

In this project, we analyse the game The Werewolves of Wakkerdam. In this game, the players initially don't know each others characters; however, during the game, more and more becomes known. Knowledge about each others characters, but also higher-order knowledge is essential in this game, so it is appropriate for the course MAS. Because of the complexity of the game, creating a full computer model is impossible in the time available. Instead, we will do a theoretical analysis of the use of knowledge of different orders, and use a simpliffed implementation to analyse the different strategies is practice. Our goal is to get insight in the possible epistemic situations and in the usefulness of the different strategies.